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Mark Miller's avatar

I can relate to the story of saving up the money. I saved for my Atari 130XE and disk drive for what seemed like a few years. I saved some of my allowance, and any gift checks I got from relatives. At some point, my mom got a donation from my grandparents, just for it. I think she chipped in a little, as well. We got it when I graduated from high school. Ataris were only available from mom and pop stores, and mail order, then. We ordered from a local dealer. There was some trouble, because they shafted us. They gave me the disk drive, but went out of business before giving me the computer, and left the state. :( We went to an Atari dealer in another town, where I got the computer (so we paid for it twice!). At the time, both the computer and disk drive cost between $150-$200 each.

I loved "Compute!"! I discovered it when I was in Jr. high school, in the school library. I subscribed from 1983 to '88.

Most of the time I spent with 8-bits was in school, or at my local library, where they allowed patrons to sign up for time. Schools had the Apple II. The library had an Atari 400, and 800, and an Apple II. They later added an Apple Mac.

I programmed in nothing but Basic, until I got into high school, where I learned Apple Pascal.

The experience I got from this inspired me to get a computer science degree, and I became a software engineer for several years, working on business IT applications and servers.

João's avatar

These are excellent memories to read about. I had similar memories from those earlier years—the Commodore 64 and its slow, expensive disk drive, which were even more expensive in Portugal. I sold it to help buy a C128, and later did the same for the Amiga 500. However, in this century, I bought a C64 again (along with other old 8-bit computers), but in their original, primitive versions.

My first job was also as a programmer, for an American IT company, using the C language. Curiously, during the job interview, I presented a small country economic model to show my programming skills (just the programming "flow" that I wrote on paper was allowed). The idea came from my memories of coding a similar simulation on the C64 years prior, from a PET program listing in a computer magazine.

Good old years 🙂

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